電子遊戲有先進技術嗎?
我正在閱讀有關 PS5 和新 Xbox 的資訊,感覺遊戲機通過使用現有(高端)技術來改進自己。這讓我想知道是否已經發明了來自影片遊戲的任何新的(在創建時)技術。
快速的網際網路搜尋顯示了許多關於多年來游戲如何發展以及它們如何融入現代技術的結果,但似乎除了影片遊戲之外,影片遊戲行業沒有任何新事物出現。這是真的?
我所說的新技術是指從硬體到圖形和其他領域的任何東西。
電子遊戲擁有先進技術還是僅用於娛樂?
遊戲不僅僅是為了娛樂,我並沒有在大學專門研究這個,但我確實完成了一個關於這個主題的模組。我相信,您要特別尋找的是《嚴肅遊戲》。
可以在此處找到有關該主題的好影片
Their main goal isn’t so much to play for entertain but rather to allow you to teach a topic as well as making it more accessible and/or cheaper than having someone doing said exercise in the real world.
Some examples of Serious Games and their applications.
- Flight Simulators (Microsoft as a prime example)
- Programming “gamification” (Scratch by MIT as an example)
- Surgery and medical simulation (Paper discussing this)
It actually covers a wide range of things from simulation to AI and most modern subjects use some form of Serious Games.
With this in mind, we should now ask ourselves if this has actually advanced technology and the answer is simply yes. A good example would be Microsoft’s new flight simulator which will be making use of new technology on a level that has never been seen before. An example being the use of auto-generation within their bing map to create 3D structures that are accurate to the real world. A video that covers this can be found here
Now we can also look at this from a hardware point of view and again we would find that indeed gaming is pushing new technologies. A good example of this would be NVIDIA RTX Ray Tracing or G-Sync.
I’m really only scratching the surface but hopefully, this will help answer your question.