與底部相比,頂部的原始瑪利歐兄弟中的旗桿擊中速度更快,還是沒有區別?
我是 NES 原版瑪利歐兄弟的業餘速度跑者。我聽說瑪利歐走進城堡的最終關卡過場動畫如果你擊中最頂端的旗桿(它會給你5000分),那麼與旗桿底部相比,它會稍微快一些。其他人說沒關係。
有區別嗎?
我知道我回答這個問題真的很晚了,但是這裡的兩個答案都是錯誤的。抓住底部實際上並不是更快,而是在頂部抓住它更快。事實證明,無論你在哪裡抓住它,瑪利歐在旗桿上花費的時間都是一樣的。差異來自空中與地面上的加速度。當你抓住旗桿的最頂端時,瑪利歐在下降的過程中不會撞到小塊,並且比在塊上行走時加速更快。這個小速度差異足以節省一個幀規則。
為了證明,請觀看以下影片。
For more information on frame rules, you can read this article http://tasvideos.org/GameResources/NES/SuperMarioBros.html#The21FrameRule A short summary of what that says is during the black out transition from one level to the next, the game actually waits up to an additional 21 frames. I’m not sure the reason the game does that, but it means that often in a level, saving a single frame from better execution won’t save any time because the game will then spend an additional frame in the next loading screen. Usually only frames saved on 8-4 matter because of this.
The video also talks about using the flagpole glitch. This glitch cuts out the flag lowering animation, which makes it faster than grabbing the flagpole at the top. This glitch previously was thought to be too precise to be usable by live speedrunners. Using a new setup found recently, the glitch is now possible to perform which saves a frame rule (meaning the world record is being challenged again!)
Mario Bros. was an arcade, and later NES, game involving the brothers knocking out enemies that keep coming into and out of pipes in single-screen levels, released in 1983; it had no flagpoles.
Super Mario Bros. (the game with the flagpoles) came out later, in 1985, and it’s faster to hit the flagpole at the bottom because if Mario hits the top, he’ll make it back to the bottom a few frames after the flag does, while in most positions (including the bottom), he’ll make it to the bottom before the flag; Mario does not start walking toward the castle until both he and the flag have reached the bottom of the flagpole.